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» Principles for Designing Computer Music Controllers
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CHI
2002
ACM
14 years 8 months ago
Gestural and audio metaphors as a means of control for mobile devices
This paper discusses the use of gesture and non-speech audio as ways to improve the user interface of a mobile music player. Their key advantages mean that users could use a playe...
Antti Pirhonen, Stephen A. Brewster, Christopher H...
RTAS
2005
IEEE
14 years 1 months ago
Robust Control/Scheduling Co-Design: Application to Robot Control
Control systems running on a computer are subject to timing disturbances coming from implementation constraints. Fortunately closed-loop systems behave robustly w.r.t. modelling e...
Daniel Simon, David Robert, Olivier Sename
CONEXT
2006
ACM
14 years 1 months ago
A modular RCP for flexible interdomain route control
This paper presents the MRCP (Modular Routing Control Platform), a routing control architecture that provides complete control and visibility of interdomain routing in a single AS...
Yi Wang, Jennifer Rexford
CAMP
2005
IEEE
14 years 1 months ago
Principles of a CMOS Sensor Dedicated to Face Tracking and Recognition
— This paper describes the main principles of a vision sensor dedicated to the detecting and tracking faces in video sequences. For this purpose, a current mode CMOS active senso...
Dominique Ginhac, Eri Prasetyo, Michel Paindavoine...
NETGAMES
2003
ACM
14 years 24 days ago
Spatial principles of level-design in multi-player first-person shooters
: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Christian Güttler, Troels Degn Johansson