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ACII
2007
Springer
14 years 1 months ago
Sound for A-Life Agents
in the form of light clusters (displayed in arrays of LEDs) and abstract electroacoustic sound — what we term low-fidelity embodiments. Thus, the architecture for such agents is...
Melanie Baljko, John Kamevaar, Nell Tenhaaf
INTERACT
2003
13 years 9 months ago
The WANDerful Alcove: Encouraging Constructive Social Interaction With a Socially Transforming Interface
: In this paper, we introduce the notion of a socially transforming interface, which is an interface that, when wielded, transforms its user into a more social character in a digit...
Marije Kanis, Stefan Agamanolis, Catherine Vaucell...
ACMDIS
2004
ACM
13 years 11 months ago
I am driving through sound space
This paper describes the usage of a force feedback steering wheel interface in sound environments focusing on the example of sound.toy. Sound.toy is a student's project for c...
Carlos A. Rocha
CHI
2007
ACM
14 years 8 months ago
Noticing notice: a large-scale experiment on the timing of software license agreements
Spyware is an increasing problem. Interestingly, many programs carrying spyware honestly disclose the activities of the software, but users install the software anyway. We report ...
Nathaniel Good, Jens Grossklags, Deirdre K. Mullig...
MM
2004
ACM
191views Multimedia» more  MM 2004»
14 years 1 months ago
SwarmArt: interactive art from swarm intelligence
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
Jeffrey E. Boyd, Gerald Hushlak, Christian Jacob