We consider a repository of animation models and motions that can be reused to generate new animation sequences. For instance, a user can retrieve an animation of a dog kicking it...
Akanksha Huang, Zhiyong Huang, B. Prabhakaran, Con...
We present a probabilistic framework for correspondence and egomotion. First, we suggest computing probability distributions of correspondence. This has the advantage of being rob...
The problem of inferring 3D orientation of a camera from video sequences has been mostly addressed by first computing correspondences of image features. This intermediate step is ...
We describe a method for fully automatic object recognition and segmentation using a set of reference images to specify the appearance of each object. Our method uses a generative...
We investigate the bit-search type irregular decimation algorithms that are used within LFSR-based stream ciphers. In particular, we concentrate on BSG and ABSG, and consider two ...
Yucel Altug, N. Polat Ayerden, Mehmet Kivanç...