The computer revolution and Internet expansion in parallel with multimedia advancement have radically changed the way that knowledge is disseminated. All over the world researches...
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Narrative-centered learning environments offer significant potential for creating effective learning experiences in which students actively participate in engaging story-based prob...
The paper provides an insight into the changing nature of the learning process through the adoption of interactive new media solutions into a traditional University Campus. The us...
It is argued that the analysis of the learner's generated log files during interactions with a learning environment is necessary to produce interpretative views of their activ...