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» Problem Based Learning and the Business School Environment
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ECIS
2004
13 years 8 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
AIED
2011
Springer
12 years 10 months ago
Carelessness and Goal Orientation in a Science Microworld
In this paper, we study the relationship between goal orientation within a science inquiry learning environment for middle school students and carelessness, i.e., not demonstrating...
Arnon Hershkovitz, Michael Wixon, Ryan Shaun Joaze...
GI
2004
Springer
14 years 12 days ago
Collaborative Decision Making in Organic Business Environments
Abstract: This paper presents a multiagent architecture and algorithms for collaborative, self-organizing learning in distributed, heterogeneous and dynamic business systems, where...
Yutao Guo, Jörg P. Müller
TEDU
2008
126views Education» more  TEDU 2008»
13 years 7 months ago
Designing an Educational Game: Case Study of 'Europe 2045'
This paper presents a theoretical framework, which has been adopted in designing an on-line multi-player strategy game Europe 2045. Europe 2045 is an educational tool for high scho...
Vít Sisler, Cyril Brom
HICSS
2005
IEEE
142views Biometrics» more  HICSS 2005»
14 years 19 days ago
Learning Effectiveness in Web-Based Technology-Mediated Virtual Learning Environment
A framework that delineates the relationships between learner control and learning effectiveness is absent. This study aims to fill this void. Unlike previous research, this study...
Shih-Wei Chou, Chien-Hung Liu