We formulate the problem of computing equilibria in multiplayer games represented by arbitrary undirected graphs as a constraint satisfaction problem and present two algorithms. T...
Vishal Soni, Satinder P. Singh, Michael P. Wellman
Several users have had problems using equivalence-based rewriting in ACL2 because the ACL2 rewriter caches its results. We describe this problem in some detail, together with a pa...
We present TECTLK, a logic to specify knowledge and real time in multi-agent systems. We show that the model checking problem is decidable, and we present an algorithm for TECTLK ...
We consider the problem of job scheduling on a variable voltage processor with d discrete voltage/speed levels. We give an algorithm which constructs a minimum energy schedule for ...
Self-organized and ad hoc communications have many fundamental principles in common and also face similar problems in the domains of security and Quality of Service. Trust manageme...
Vassileios Tsetsos, Giannis F. Marias, Sarantis Pa...