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» Problem Frames: A Case for Coordination
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CVPR
1999
IEEE
14 years 9 months ago
Background Estimation and Removal Based on Range and Color
Background estimation and removal based on the joint use of range and color data produces superior results than can be achieved with either data source alone. This is increasingly...
Gaile G. Gordon, Trevor Darrell, Michael Harville,...
VISUALIZATION
2005
IEEE
14 years 28 days ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
GI
2009
Springer
13 years 12 months ago
Challenges of Electronic CAD in the Nano Scale Era
: Future nano scale devices will expose different characteristics than todays silicon devices. While the exponential growth of non recurring expenses (NRE, mostly due to mask sets)...
Christian Hochberger, Andreas Koch
WSCG
2004
190views more  WSCG 2004»
13 years 8 months ago
Scalable Compression and Rendering of Textured Terrain Data
Several sophisticated methods are available for efficient rendering of out-of-core terrain data sets. For huge data sets the use of preprocessed tiles has proven to be more effici...
Roland Wahl, Manuel Massing, Patrick Degener, Mich...
PAMI
2008
134views more  PAMI 2008»
13 years 7 months ago
Bittracker - A Bitmap Tracker for Visual Tracking under Very General Conditions
This paper addresses the problem of visual tracking under very general conditions: a possibly nonrigid target whose appearance may drastically change over time, general camera moti...
Ido Leichter, Michael Lindenbaum, Ehud Rivlin