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VISUALIZATION
2005
IEEE
14 years 1 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
CSMR
2009
IEEE
14 years 2 months ago
Structural Complexity and Decay in FLOSS Systems: An Inter-repository Study
Past software engineering literature has firmly established that software architectures and the associated code decay over time. Architectural decay is, potentially, a major issu...
Andrea Capiluppi, Karl Beecher
ESA
2005
Springer
136views Algorithms» more  ESA 2005»
14 years 1 months ago
Approximating the 2-Interval Pattern Problem
We address the problem of approximating the 2-Interval Pattern problem over its various models and restrictions. This problem, which is motivated by RNA secondary structure predict...
Maxime Crochemore, Danny Hermelin, Gad M. Landau, ...
PC
2010
177views Management» more  PC 2010»
13 years 6 months ago
Parallel graph component labelling with GPUs and CUDA
Graph component labelling, which is a subset of the general graph colouring problem, is a computationally expensive operation that is of importance in many applications and simula...
Kenneth A. Hawick, Arno Leist, Daniel P. Playne
DSL
1997
13 years 9 months ago
Domains of Concern in Software Architectures and Architecture Description Languages
Software architectures shift the focus of developers from lines-of-code to coarser-grained elements and their interconnection structure. Architecture description languages (ADLs) ...
Nenad Medvidovic, David S. Rosenblum