This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...
We present staged allocation, a technique for specifying calling conventions by composing tiny allocators called stages. A specification written using staged allocation has a prec...
This paper presents a method for animating and rendering an interactive natural scenery in real-time. It improves the prairie model of [11] by enabling the on-the-fly generation ...
Sylvain Guerraz, Frank Perbet, David Raulo, Fran&c...
: We introduce PULCHRA, a fast and robust method for the reconstruction of full-atom protein models starting from a reduced protein representation. The algorithm is particularly su...
This paper proposes a method for generating a Focus+Glue +Context map for Web map services by improving existing fisheye views methods for cartographic data. While many studies h...