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AIIDE
2009
13 years 8 months ago
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Steven P. Cash, R. Michael Young
CVGIP
2011
13 years 2 months ago
Procedural function-based modelling of volumetric microstructures
We propose a new approach to modelling heterogeneous objects containing internal volumetric structures with size of details orders of magnitude smaller than the overall size of th...
Alexander A. Pasko, Oleg Fryazinov, Turlif Vilbran...
JWSR
2008
109views more  JWSR 2008»
13 years 7 months ago
DsCWeaver: Synchronization-Constraint Aspect Extension to Procedural Process Specification Languages
BPEL is emerging as an open-standards language for Web service composition. However, its procedural style can lead to inflexible and tangled code for managing a crosscutting aspec...
Qinyi Wu, Calton Pu, Akhil Sahai, Roger S. Barga
TOG
2008
134views more  TOG 2008»
13 years 7 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer
VMV
2001
91views Visualization» more  VMV 2001»
13 years 8 months ago
A Robust Procedure to Eliminate Degenerate Faces from Triangle Meshes
When using triangle meshes in numerical simulations or other sophisticated downstream applications, we have to guarantee that no degenerate faces are present since they have, e.g....
Mario Botsch, Leif Kobbelt