Clustering is the process of grouping a set of objects into classes of similar objects. Although definitions of similarity vary from one clustering model to another, in most of th...
Haixun Wang, Wei Wang 0010, Jiong Yang, Philip S. ...
In this work, we propose a new FPGA design flow that combines the CUDA programming model from Nvidia with the state of the art high-level synthesis tool AutoPilot from AutoESL, to...
Drawing on paper is an experience which is still unmatched by any input device for drawing into a computer in terms of accuracy, dexterity and general pleasantness of use. This pa...
Alex Henzen, Neculai Ailenei, Fabian Di Fiore, Fra...
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Instruction set simulators are critical tools for the exploration and validation of new programmable architectures. Due to increasing complexity of the architectures and timeto-ma...