Software architectures are often designed with respect to some architecture patterns, like the pipeline and peer-to-peer. These patterns are the guarantee of some quality attribute...
This paper, in the first chapter summarizes the state of the art in SCM, showing the evolution along the last 25 years. Chapter 2 shows the current issues and current research wor...
Coping with huge amounts of data is one of the major problems in the context of software evolution. Current approaches reduce this complexity by filtering out irrelevant informatio...
Designers need guidance in tracing knowledge to support the iterative development of interactive software interfaces. Claims show promise in capturing design knowledge with concis...
Shahtab Wahid, C. F. Allgood, Christa M. Chewar, D...
In this paper, we propose the use of fine-grain process modelling as an aid to software development. We suggest the use of two levels of granularity, one at the level of the indiv...