Abstract. The complexity of today's embedded systems and their development trajectories requires a systematic, model-driven design approach, supported by tooling wherever poss...
Twan Basten, Emiel van Benthum, Marc Geilen, Marti...
The Sesame modeling and simulation framework aims at efficient system-level design space exploration of embedded multimedia systems. A primary objective of Sesame is the ion at mu...
Mark Thompson, Andy D. Pimentel, Simon Polstra, Ca...
Recently, research in 3D computer graphics and interaction has started to move beyond the narrow domain of single object authoring and inspection, and has begun to consider comple...
James McCrae, Michael Glueck, Tovi Grossman, Azam ...
Abstract. During development, processor architectures can be tuned and configured by many different parameters. For benchmarking, automatic design space explorations (DSEs) with h...
Ralf Jahr, Horia Calborean, Lucian Vintan, Theo Un...
Interactive surfaces like diffuse illumination tabletops (DIT) identify and track objects using multiple techniques like shape and color recognition, fiducial markers, electronic...