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AR
2007
99views more  AR 2007»
13 years 9 months ago
Experience-based imitation using RNNPB
Abstract— Robot imitation is a useful and promising alternative to robot programming. Robot imitation involves two crucial issues. The first is how a robot can imitate a human w...
Ryunosuke Yokoya, Tetsuya Ogata, Jun Tani, Kazunor...
SIGGRAPH
2009
ACM
14 years 3 months ago
Educating technophile artists: experiences from a highly successful computer animation undergraduate programme
Over the past few decades, the arts have become increasingly dependent on and influenced by the development of computer technology. In the 1960s pioneering artists experimented w...
Peter Comninos, Leigh McLoughlin, Eike Falk Anders...
LCN
2005
IEEE
14 years 2 months ago
Implementation and Performance Analysis of a Packet Scheduler on a Programmable Network Processor
— The problem of achieving fairness in the allocation of the bandwidth resource on a link shared by multiple flows of traffic has been extensively researched over the last deca...
Fariza Sabrina, Salil S. Kanhere, Sanjay Jha
VLSISP
2008
108views more  VLSISP 2008»
13 years 9 months ago
Interconnect Driver Design for Long Wires in Field-Programmable Gate Arrays
Each new semiconductor technology node brings smaller, faster transistors and smaller, slower wires. In particular, long interconnect wires in modern FPGAs now require rebuffering ...
Edmund Lee, Guy Lemieux, Shahriar Mirabbasi
CVPR
2008
IEEE
14 years 11 months ago
3D-2D spatiotemporal registration for sports motion analysis
Computer systems are increasingly being used for sports training. Existing sports training systems either require expensive 3D motion capture systems or do not provide intelligent...
Ruixuan Wang, Wee Kheng Leow, Hon Wai Leong