— One problem of classical phase shifting for optical 3D surface reconstruction is the occurrence of ambiguities due to the use of fringe projection. We generally derive a number...
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
In this paper, there is introduced an approach to surface reconstruction of an object captured by one grayscale camera with a small resolution. The proposed solution expects a rec...
Most conventional SFS (shape from shading) algorithms have been developed under the assumption of orthographic projection. However, the assumption is not valid when an object is no...
Kyoung Mu Lee (Seoul National University), C.-C. J...
A method for reconstruction of 3D rational B-spline surfaces from multiple views is proposed. Given corresponding features in multiple views, though not necessarily visible in all...