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ETFA
2008
IEEE
14 years 2 months ago
3D-based monocular SLAM for mobile agents navigating in indoor environments
This paper presents a novel algorithm for 3D depth estimation using a particle filter (PFDE - Particle Filter Depth Estimation) in a monocular vSLAM (Visual Simultaneous Localiza...
Dejan Pangercic, Radu Bogdan Rusu, Michael Beetz
ICRA
2008
IEEE
161views Robotics» more  ICRA 2008»
14 years 2 months ago
Accurate calibration of intrinsic camera parameters by observing parallel light pairs
— This study describes a method of estimating the intrinsic parameters of a perspective camera. In previous calibration methods for perspective cameras, the intrinsic and extrins...
Ryusuke Sagawa, Yasushi Yagi
SMI
2007
IEEE
194views Image Analysis» more  SMI 2007»
14 years 2 months ago
Robust Smooth Feature Extraction from Point Clouds
Defining sharp features in a given 3D model facilitates a better understanding of the surface and aids visualizations, reverse engineering, filtering, simplification, non-photo...
Joel Daniels II, Linh K. Ha, Tilo Ochotta, Cl&aacu...
VR
2007
IEEE
214views Virtual Reality» more  VR 2007»
14 years 2 months ago
Single View Camera Calibration for Augmented Virtual Environments
Augmented Virtual Environments (AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiz...
Lu Wang, Suya You, Ulrich Neumann
ISMAR
2005
IEEE
14 years 1 months ago
Adaptive Line Tracking with Multiple Hypotheses for Augmented Reality
We present a real-time model-based line tracking approach with adaptive learning of image edge features that can handle partial occlusion and illumination changes. A CAD (VRML) mo...
Harald Wuest, Florent Vial, Didier Stricker