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APGV
2009
ACM
196views Visualization» more  APGV 2009»
14 years 2 months ago
Effects of animation, user-controlled interactions, and multiple static views in understanding 3D structures
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
Taylor Sando, Melanie Tory, Pourang Irani
TABLETOP
2008
IEEE
14 years 2 months ago
System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment
The WeSpace is a long-term project dedicated to the creation of environments supporting walkup and share collaboration among small groups. The focus of our system design has been ...
Hao Jiang, Daniel Wigdor, Clifton Forlines, Chia S...
ICRA
2006
IEEE
156views Robotics» more  ICRA 2006»
14 years 1 months ago
Depth Perception in an Anthropomorphic Robot that replicates Human Eye Movements
— In the eyes of many species, the optical nodal points of the cornea and lens do not lie on the axes of rotation of the eye. During eye movements, this lack of alignment produce...
Fabrizio Santini, Michele Rucci
VRST
2006
ACM
14 years 1 months ago
Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality
Despite amazing advances in the visual quality of virtual environments, affordable-yet-effective self-motion simulation still poses a major challenge. Using a standard psychophysi...
Bernhard E. Riecke
ACMDIS
2004
ACM
14 years 1 months ago
Context photography
Context photography consists of capturing context when taking a still picture, by sensing physical input in addition to light and representing it visually in real time. With this ...
Lalya Gaye, Lars Erik Holmquist, Maria Håkan...