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WIAMIS
2009
IEEE
14 years 2 months ago
3D shape from multi-camera views by error projection minimization
Traditional shape from silhouette methods compute the 3D shape as the intersection of the back-projected silhouettes in the 3D space, the so called visual hull. However, silhouett...
Gloria Haro, Montse Pardàs
RT
2001
Springer
13 years 12 months ago
Polyhedral Visual Hulls for Real-Time Rendering
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...
Wojciech Matusik, Chris Buehler, Leonard McMillan
ICPR
2006
IEEE
14 years 8 months ago
Exact View-Dependent Visual Hulls
The visual hull is widely used to produce three dimensional models from multiple views, due to the reliability of the resulting surface. This paper presents a novel method for eff...
Adrian Hilton, Gregor Miller
ISBI
2006
IEEE
14 years 8 months ago
3D tumor shape reconstruction from 2D bioluminescence images
This paper introduces a novel and efficient algorithm for reconstructing the 3D shapes of tumors from a set of 2D bioluminescence images which are taken by the same camera but aft...
Junzhou Huang, Xiaolei Huang, Dimitris N. Metaxas,...
ICCV
2007
IEEE
14 years 9 months ago
Spatio-Temporal Shape from Silhouette using Four-Dimensional Delaunay Meshing
We propose a novel method for computing a fourdimensional (4D) representation of the spatio-temporal visual hull of a dynamic scene, based on an extension of a recent provably cor...
Ehsan Aganj, Jean-Philippe Pons, Florent Sé...