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142
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CGI
2003
IEEE
15 years 9 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
152
Voted
SMI
2003
IEEE
143views Image Analysis» more  SMI 2003»
15 years 9 months ago
Rough Surface Modeling Using Surface Growth
In this paper, we present a novel modeling method for synthesizing rough surfaces using discrete surface growth models. We employ a two-pass method. Initial point cluster data is ...
Yootai Kim, Raghu Machiraju, David Thompson
170
Voted
VISUALIZATION
2003
IEEE
15 years 9 months ago
Curvature-Based Transfer Functions for Direct Volume Rendering: Methods and Applications
Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
ISMAR
2002
IEEE
15 years 8 months ago
Accurate Camera Calibration for Off-line, Video-Based Augmented Reality
Camera tracking is a fundamental requirement for videobased Augmented Reality applications. The ability to accurately calculate the intrinsic and extrinsic camera parameters for e...
Simon Gibson, Jonathan Cook, Toby Howard, Roger J....
134
Voted
IWVF
2001
Springer
15 years 8 months ago
The Shock Scaffold for Representing 3D Shape
The usefulness of the 3D Medial Axis (MA) is dependent on both the availability of accurate and stable methods for computing individual MA points and on schemes for deriving the l...
Frederic F. Leymarie, Benjamin B. Kimia