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HUC
2009
Springer
14 years 7 days ago
Discovering semantically meaningful places from pervasive RF-beacons
Detecting visits to semantically meaningful places is important for many emerging mobile applications. We present PlaceSense, a place discovery algorithm suitable for mobile devic...
Donnie H. Kim, Jeffrey Hightower, Ramesh Govindan,...
SIGDOC
2005
ACM
14 years 1 months ago
Sensorium games: usability considerations for pervasive gaming
The Sensorium family of games provides a platform and environment for multiplayer games in a pervasive environment. Each player is equipped with a mote, which (along with those of...
S. N. I. Mount, Elena I. Gaura, Robert M. Newman
ISADS
2003
IEEE
14 years 27 days ago
An Approach to Developing Information Dissemination Service for Ubiquitous Computing Applications
In many ubiquitous computing (ubicomp) applications, such as smart classrooms, hospitals, construction sites, stadiums, shopping malls, emergency services, law enforcement, conven...
Stephen S. Yau, Sheikh Iqbal Ahamed
COOPIS
2002
IEEE
14 years 18 days ago
An Evolvable Framework for Perceptual Collaborative Applications
The Neem Platform is a research test bed for Project Neem, concerned with the development of socially and culturally aware collaborative systems in a wide range of domains, through...
Paulo Barthelmess, Clarence A. Ellis, The Neem Pla...
PERVASIVE
2010
Springer
14 years 2 months ago
12Pixels: Exploring Social Drawing on Mobile Phones
In this paper we present the design and development of 12Pixels, a novel interface, application, and social web service that allows people to create and share drawings directly fro...
Karl D. D. Willis, Ivan Poupyrev