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ECCV
2004
Springer
14 years 9 months ago
On the Significance of Real-World Conditions for Material Classification
Classifying materials from their appearance is a challenging problem, especially if illumination and pose conditions are permitted to change: highlights and shadows caused by 3D st...
Eric Hayman, Barbara Caputo, Mario Fritz, Jan-Olof...
SAGA
2005
Springer
14 years 1 months ago
Self-replication, Evolvability and Asynchronicity in Stochastic Worlds
We consider temporal aspects of self-replication and evolvability – in particular, the massively asynchronous parallel and distributed nature of living systems. Formal views of s...
Chrystopher L. Nehaniv
VRML
2004
ACM
14 years 1 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch
CE
2007
122views more  CE 2007»
13 years 7 months ago
Employing virtual humans for education and training in X3D/VRML worlds
Web-based education and training provides a new paradigm for imparting knowledge; students can access the learning material anytime by operating remotely from any location. Web3D ...
Lucio Ieronutti, Luca Chittaro
PRESENCE
2002
185views more  PRESENCE 2002»
13 years 7 months ago
EyeTap Devices for Augmented, Deliberately Diminished, or Otherwise Altered Visual Perception of Rigid Planar Patches of Real-Wo
Diminished reality is as important as augmented reality, and both are possible with a device called the Reality Mediator. Over the past two decades, we have designed, built, worn,...
Steve Mann, James Fung