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» Quality Improvement of Surface Triangulations
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WACV
2005
IEEE
14 years 8 days ago
Automatic Augmentation and Meshing of Sparse 3D Scene Structure
We propose a novel method of robustly and automatically creating surface meshes from the very sparsely populated 3D point clouds typically produced by Structure from Motion algori...
Oli Cooper, Neill W. Campbell, David P. Gibson
WSCG
2004
205views more  WSCG 2004»
13 years 8 months ago
Visualisation System Based on Image Warping and Delaunay Triangulation of the Space
In this article we present a visualisation algorithm based on image warping. A source data for the algorithm is a set of images with colour and depth information rendered for the ...
Przemyslaw Kozankiewicz
COLING
2010
13 years 1 months ago
Local lexical adaptation in Machine Translation through triangulation: SMT helping SMT
We present a framework where auxiliary MT systems are used to provide lexical predictions to a main SMT system. In this work, predictions are obtained by means of pivoting via aux...
Josep Maria Crego, Aurélien Max, Fran&ccedi...
3DPVT
2002
IEEE
173views Visualization» more  3DPVT 2002»
13 years 11 months ago
Edge-Constrained Marching Triangles
Marching triangles is a method for producing a polygon mesh surface approximation composed of triangular facets which are approximately equilateral. This paper improves the Marchi...
Neil H. McCormick, Robert B. Fisher
GC
2011
Springer
12 years 10 months ago
A Note on the Complexity of Real Algebraic Hypersurfaces
Given an algebraic hypersurface O in Êd, how many simplices are necessary for a simplicial complex isotopic to O? We address this problem and the variant where all vertices of the...
Michael Kerber, Michael Sagraloff