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COMPUTING
2004
204views more  COMPUTING 2004»
13 years 7 months ago
Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware
The presented image registration method uses a regularized gradient flow to correlate the intensities in two images. Thereby, an energy functional is successively minimized by des...
Robert Strzodka, Marc Droske, Martin Rumpf
APPT
2009
Springer
13 years 11 months ago
Efficient Multiplication of Polynomials on Graphics Hardware
We present the algorithm to multiply univariate polynomials with integer coefficients efficiently using the Number Theoretic transform (NTT) on Graphics Processing Units (GPU). The...
Pavel Emeliyanenko
VISSYM
2004
13 years 8 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
ICAPR
2005
Springer
14 years 1 months ago
Unsupervised Markovian Segmentation on Graphics Hardware
Abstract. This contribution shows how unsupervised Markovian segmentation techniques can be accelerated when implemented on graphics hardware equipped with a Graphics Processing Un...
Pierre-Marc Jodoin, Jean-François St-Amour,...
VRST
2004
ACM
14 years 27 days ago
Interactive collision detection for complex and deformable models using programmable graphics hardware
In this paper we present an interactive collision detection algorithm for complex and deformable objects. For two target models, our approach rapidly calculates their region of in...
Wei Chen, Huagen Wan, Hongxin Zhang, Hujun Bao, Qu...