Image-space techniques have shown to be very efficient for collision detection in dynamic simulation and animation environments. This paper proposes a new image-space technique for...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
We present a graphics hardware implementation of the tangent-plane algorithm for computing the kth-order Voronoi diagram of a set of point sites in image space. Correct and effici...
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...
Particle tracking in liquid and gaseous fluids is a very useful technique to better understand flow dynamics. In this paper, we develop a novel algorithm to track a dense collecti...
Bruno Jobard, Gordon Erlebacher, M. Yousuff Hussai...
This paper describes a new algorithm that employs image-based rendering for fast occlusion culling in complex urban environments. It exploits graphics hardware to render and autom...