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VSGAMES
2010
120views Game Theory» more  VSGAMES 2010»
13 years 7 months ago
Randomly Generated 3D Environments for Serious Games
— This paper describes a variety of methods that can be used to create realistic, random 3D environments for serious games requiring real-time performance. These include the gene...
Jeremy Noghani, Fotis Liarokapis, Eike Falk Anders...
BMCBI
2007
115views more  BMCBI 2007»
13 years 9 months ago
Local comparison of protein structures highlights cases of convergent evolution in analogous functional sites
Background: We performed an exhaustive search for local structural similarities in an ensemble of non-redundant protein functional sites. With the purpose of finding new examples ...
Gabriele Ausiello, Daniele Peluso, Allegra Via, Ma...
KES
2007
Springer
14 years 3 months ago
Models for Identifying Structures in the Data: A Performance Comparison
This paper reports on the unsupervised analysis of seismic signals recorded in Italy, respectively on the Vesuvius volcano, located in Naples, and on the Stromboli volcano, located...
Anna Esposito, Antonietta M. Esposito, Flora Giudi...
RANLP
2003
13 years 10 months ago
Structured parameter estimation for LFG-DOP
Despite its state-of-the-art performance, the Data Oriented Parsing (DOP) model has been shown to suffer from biased parameter estimation, and the good performance seems more the ...
Mary Hearne, Khalil Sima'an
BMCBI
2007
141views more  BMCBI 2007»
13 years 9 months ago
On the origin and evolution of biosynthetic pathways: integrating microarray data with structure and organization of the Common
Background: The lysine, threonine, and methionine biosynthetic pathways share the three initial enzymatic steps, which are referred to as the Common Pathway (CP). In Escherichia c...
Marco Fondi, Matteo Brilli, Renato Fani