We consider the price of selfish routing in terms of tradeoffs and from an average-case perspective. Each player in a network game seeks to send a message with a certain length by...
In the bus network problem, the goal is to generate a plan for getting from point X to point Y within a city using buses in the smallest expected time. Because bus arrival times a...
Let A be a randomized, unlimited supply, unit demand, single-item auction, which given a bid-vector b ∈ [h]n , has expected profit E[P(b)]. Aggarwal et al. showed that given A, ...
Ant colony optimization (ACO) has been widely used for different combinatorial optimization problems. In this paper, we investigate ACO algorithms with respect to their runtime beh...
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...