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IBPRIA
2003
Springer
14 years 2 months ago
Regularization of 3D Cylindrical Surfaces
In this paper we present a method for the regularization of 3D cylindrical surfaces. By a cylindrical surface we mean a 3D surface that can be expressed as an application S(l, θ) ...
Luis Álvarez, Carmelo Cuenca, Javier S&aacu...
DAGSTUHL
2010
13 years 10 months ago
Streaming Aerial Video Textures
We present a streaming compression algorithm for huge time-varying aerial imagery. New airborne optical sensors are capable of collecting billion-pixel images at multiple frames p...
Christopher S. Co, Mark A. Duchaineau, Kenneth I. ...
AAAI
1998
13 years 10 months ago
Eye Finding via Face Detection for a Foveated Active Vision System
Eye finding is the first step toward building a machine that can recognize social cues, like eye contact and gaze direction, in a natural context. In this paper, we present a real...
Brian Scassellati
CVPR
2007
IEEE
14 years 11 months ago
Robust Estimation of Texture Flow via Dense Feature Sampling
Texture flow estimation is a valuable step in a variety of vision related tasks, including texture analysis, image segmentation, shape-from-texture and texture remapping. This pap...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang
ICPR
2008
IEEE
14 years 3 months ago
Radon transform and Conformal Geometric Algebra with lines
In this paper we apply the classic theory of Harmonic Analysis and the Conformal Geometric Algebra (CGA) to evaluate the Fourier transform on the unit sphere S2 and on the rotatio...
Luis Falcón-Morales, Eduardo Bayro-Corrocha...