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ROBOCUP
1999
Springer
109views Robotics» more  ROBOCUP 1999»
13 years 12 months ago
Layered Reactive Planning in the IALP Team
The main ideas behind the implementation of the IALP RoboCup team are discussed: an agent architecture made of a hierarchy of behaviors, which can be combined to obtain different ...
Antonio Cisternino, Maria Simi
IEEEPACT
2003
IEEE
14 years 28 days ago
Reactive Multi-Word Synchronization for Multiprocessors
Shared memory multiprocessor systems typically provide a set of hardware primitives in order to support synchronization. Generally, they provide single-word read-modify-write hard...
Phuong Hoai Ha, Philippas Tsigas
ASPLOS
1994
ACM
13 years 11 months ago
Reactive Synchronization Algorithms for Multiprocessors
Synchronization algorithms that are efficient across a wide range of applications and operating conditions are hard to design because their performance depends on unpredictable ru...
Beng-Hong Lim, Anant Agarwal
ICAC
2008
IEEE
14 years 2 months ago
Utility-Based Reinforcement Learning for Reactive Grids
—Large scale production grids are an important case for autonomic computing. They follow a mutualization paradigm: decision-making (human or automatic) is distributed and largely...
Julien Perez, Cécile Germain-Renaud, Bal&aa...
AROBOTS
2010
180views more  AROBOTS 2010»
13 years 7 months ago
Reactive direction control for a mobile robot: a locust-like control of escape direction emerges when a bilateral pair of model
Locusts possess a bilateral pair of uniquely identifiable visual neurons that respond vigorously to the image of an approaching object. These neurons are called the lobula giant m...
Shigang Yue, Roger D. Santer, Yoshifumi Yamawaki, ...