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MICRO
2010
IEEE
142views Hardware» more  MICRO 2010»
13 years 5 months ago
Virtual Snooping: Filtering Snoops in Virtualized Multi-cores
Virtualization has been rapidly expanding its applications in numerous server and desktop environments to improve the utilization and manageability of physical systems. Such prolif...
Daehoon Kim, Hwanju Kim, Jaehyuk Huh
ACMACE
2004
ACM
14 years 1 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
CDVE
2004
Springer
135views Visualization» more  CDVE 2004»
14 years 1 months ago
Multimodal Interaction in a Collaborative Virtual Brainstorming Environment
Abstract. In this paper we present our work in setting up a collaborative virtual environment (CVE) framework which is built to support collaborative creative meetings for geograph...
Fabian Di Fiore, Peter Vandoren, Frank Van Reeth
APGV
2004
ACM
141views Visualization» more  APGV 2004»
13 years 11 months ago
The effects of head-mounted display mechanics on distance judgments in virtual environments
In virtual environments that use head-mounted displays (HMD), distance judgments to targets on the ground are compressed, at least when indicated through visually-directed walking...
Peter Willemsen, Mark B. Colton, Sarah H. Creem-Re...
SG
2010
Springer
13 years 5 months ago
The Effects of Finger-Walking in Place (FWIP) for Spatial Knowledge Acquisition in Virtual Environments
Abstract. Virtual environments (VEs) can be used to study issues related to human navigation, such as spatial knowledge acquisition. In our prior work, we introduced a new locomoti...
Ji-Sun Kim, Denis Gracanin, Kresimir Matkovic, Fra...