: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Sensor network technology is pushing towards integration into the business world. By using sensor node hardware to augment real life business items it is possible to capture the wo...
Till Riedel, Christian Decker, Phillip Scholl, Alb...
This paper proposes an emotion model for life-like agents with emotions and motivations. This model consists of reactive and deliberative mechanisms. The former generates low-leve...
Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
Second Life is an online virtual world that is gaining popularity in academic institutions as an alternative means for collaborative and distance education. However, the number of...