Sciweavers

2811 search results - page 532 / 563
» Real-Time Component-Based Systems
Sort
View
MM
2006
ACM
157views Multimedia» more  MM 2006»
14 years 1 months ago
Cyborglogging with camera phones: steps toward equiveillance
We present “equiveillance” as a conceptual framework for understanding the balance between surveillance and sousveillance. In addition to this conceptual framework we also pre...
Steve Mann, James Fung, Raymond Lo
NETGAMES
2006
ACM
14 years 1 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
AIED
2005
Springer
14 years 1 months ago
Teaching the evolution of behavior with SuperDuperWalker
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
SG
2005
Springer
14 years 1 months ago
Knowledge in the Loop: Semantics Representation for Multimodal Simulative Environments
This article describes the integration of knowledge based techniques into simulative Virtual Reality (VR) applications. The approach is motivated ltimodal Virtual Construction as a...
Marc Erich Latoschik, Peter Biermann, Ipke Wachsmu...
ICPP
1999
IEEE
13 years 12 months ago
A Bandwidth-Efficient Implementation of Mesh with Multiple Broadcasting
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...