Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
Safety-critical embedded systems often operate in harsh environmental conditions that necessitate fault-tolerant computing techniques. Many safety-critical systems also execute re...
Speaker identification is a computationally expensive task. In this work, we propose an iterative speaker pruning algorithm for speeding up the identification in the context of rea...
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
This paper proposes an augmented reality system with correct representation of shading and shadow. To realize a seamless augmented reality system, we need to resolve some problems...