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» Real-Time Human Proxy: An Avatar-Based Interaction System
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ICRA
2010
IEEE
343views Robotics» more  ICRA 2010»
13 years 6 months ago
Hands in action: real-time 3D reconstruction of hands in interaction with objects
— This paper presents a method for vision based estimation of the pose of human hands in interaction with objects. Despite the fact that most robotics applications of human hand ...
Javier Romero, Hedvig Kjellström, Danica Krag...
CHI
2006
ACM
14 years 8 months ago
Participatory design with proxies: developing a desktop-PDA system to support people with aphasia
In this paper, we describe the design and preliminary evaluation of a hybrid desktop-handheld system developed to support individuals with aphasia, a disorder which impairs the ab...
Jordan L. Boyd-Graber, Sonya S. Nikolova, Karyn Mo...
CHI
2008
ACM
14 years 8 months ago
Attention by proxy? issues in audience awareness for webcasts to distributed groups
Instructor/student interaction in e-learning environments can positively impact both student learning and instructor satisfaction. In online webcast lectures, however, interaction...
Jeremy P. Birnholtz, Clarissa Mak, Saul Greenberg,...
IOT
2010
13 years 4 months ago
Supporting interaction with the Internet of Things across objects, time and space
Effectively assisting people in complex and highly dynamic work environment requires advances in high-level declarative activity models that can describe the flow of human work act...
Fahim Kawsar, Gerd Kortuem, Bashar Altakrouri
MM
2004
ACM
277views Multimedia» more  MM 2004»
14 years 1 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji