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» Real-Time Image Based Rendering from Uncalibrated Images
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TOG
2010
134views more  TOG 2010»
13 years 2 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
ICPR
2004
IEEE
14 years 8 months ago
Non-Iterative Approach to Multiple 2D Motion Estimation
We present an innovative method estimating multiple 2D motions from uncalibrated images. Our approach robustly and non-iteratively estimates multiple 2D parametric motions, affine...
Eun-Young Kang, Gérard G. Medioni, Isaac Co...
VISUALIZATION
1999
IEEE
13 years 12 months ago
Hue-Balls and Lit-Tensors for Direct Volume Rendering of Diffusion Tensor Fields
With the development of magnetic resonance imaging techniques for acquiring diffusion tensor data from biological tissue, visualization of tensor data has become a new research fo...
Gordon L. Kindlmann, David M. Weinstein
VISUALIZATION
2005
IEEE
14 years 1 months ago
Exploiting Frame-to-Frame Coherence for Accelerating High-Quality Volume Raycasting on Graphics Hardware
GPU-based raycasting offers an interesting alternative to conventional slice-based volume rendering due to the inherent flexibility and the high quality of the generated images. ...
Thomas Klein, Magnus Strengert, Simon Stegmaier, T...
3DPVT
2006
IEEE
144views Visualization» more  3DPVT 2006»
14 years 1 months ago
Recovering Illumination and Texture Using Ratio Images
In this paper we consider the problem of factoring illumination and texture from a pair of images of a diffuse object of known geometry. This problem arises frequently in 3D photo...
Alejandro Troccoli, Peter K. Allen