This paper presents a robust and flexible framework for augmented reality which does not require instrumenting either the environment or the workpiece. A model-based visual track...
We describe initial work on a system for augmenting video sequences with 3-D graphics so that they appear to be present within the scene. Our aim is to do this in realtime for seq...
This work achieves an efficient acquisition of scenes and their depths along long streets. A camera is mounted on a vehicle moving along a straight or a mildly curved path and a sa...
The computation of high-fidelity images in real-time remains one of the key challenges for computer graphics. Recent work has shown that by understanding the human visual system,...
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geometr...
Andreas Schilling, Reinhard Klein, Wolfgang Stra&s...