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MMM
2005
Springer
185views Multimedia» more  MMM 2005»
14 years 1 months ago
Database Support for Haptic Exploration in Very Large Virtual Environments
The efficient management of complex objects has become an enabling technology for modern multimedia information systems as well as for many novel database applications. Unfortunat...
Hans-Peter Kriegel, Peter Kunath, Martin Pfeifle, ...
CGVR
2006
13 years 9 months ago
Real-time Computation of Area Shadows - A Geometrical Algorithm
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Michael Boehl, Wolfgang Stürzlinger
HAPTICS
2006
IEEE
14 years 1 months ago
Assessing the Fidelity of Haptically Rendered Deformable Objects
A central element of surgical simulators is the generation of appropriate haptic feedback. Several factors influence this rendering process, which could potentially degrade the f...
Peter Leiskovsk, Matthias Harders, Gábor Sz...
FBIT
2007
IEEE
14 years 1 months ago
Discrimination of Virtual Environments Under Visual and Haptic Rendering Delays
Many virtual reality systems have a distributed structure for certain purposes such as more computational power, tele-presence, collaboration, and portability. However, network de...
In Lee, Seungmoon Choi
GRAPHITE
2005
ACM
14 years 1 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst