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SIGGRAPH
2000
ACM
14 years 1 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
VISUALIZATION
1994
IEEE
14 years 1 months ago
Case Study: Observing a Volume Rendered Fetus within a Pregnant Patient
Augmented reality systems with see-through headmounted displays have been used primarily for applications that are possible with today's computational capabilities. We explor...
Andrei State, David T. Chen, Chris Tector, Andrew ...
COMPUTER
2000
128views more  COMPUTER 2000»
13 years 8 months ago
What's Ahead for Embedded Software?
hysical world. How do you adapt software abstractions designed merely to transform data to meet requirements like real-time constraints, concurrency, and stringent safety considera...
Edward A. Lee
JASIS
2011
98views more  JASIS 2011»
13 years 4 months ago
Hip and trendy: Characterizing emerging trends on Twitter
Twitter, Facebook, and other related systems that we call social awareness streams are rapidly changing the information and communication dynamics of our society. These systems, w...
Mor Naaman, Hila Becker, Luis Gravano
SI3D
2012
ACM
12 years 4 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...