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» Real-time 3D model acquisition
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CVPR
2003
IEEE
14 years 9 months ago
3D Surface Modeling from Range Curves
Traditional approaches for surface reconstruction from range data require that the input data be either range images or unorganized sets of points. Since a large number of range s...
Dragan Tubic, Patrick Hébert, Denis Laurend...
ICIP
2008
IEEE
14 years 9 months ago
Articulated registration of 3D human geometry to X-ray image
A fully automatic 3D-2D articulated registration algorithm for aligning a whole-body human geometry to a 2D X-ray image is presented. Domain prior in the form of a hierarchical mo...
Sang N. Le, Jayashree Karlekar, Anthony C. Fang
AFRIGRAPH
2004
ACM
14 years 1 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
AMFG
2005
IEEE
218views Biometrics» more  AMFG 2005»
14 years 1 months ago
Online Feature Selection Using Mutual Information for Real-Time Multi-view Object Tracking
It has been shown that features can be selected adaptively for object tracking in changing environments [1]. We propose to use the variance of Mutual Information [2] for online fea...
Alex Po Leung, Shaogang Gong
CGF
2008
100views more  CGF 2008»
13 years 7 months ago
Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling
We present a novel approach for real-time rendering of translucent surfaces. The computation of subsurface scattering is performed by first converting the integration over the 3D ...
Chih-Wen Chang, Wen-Chieh Lin, Tan-Chi Ho, Tsung-S...