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GRAPHITE
2003
ACM
14 years 2 months ago
Varying rendering fidelity by exploiting human change blindness
The complexity of most virtual environments prevents them being rendered in real time even on modern graphics hardware. Knowledge of the visual system of the user viewing the envi...
Kirsten Cater, Alan Chalmers, Colin Dalton
IADIS
2004
13 years 11 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo
SMA
2009
ACM
223views Solid Modeling» more  SMA 2009»
14 years 4 months ago
Particle-based forecast mechanism for continuous collision detection in deformable environments
Collision detection in geometrically complex scenes is crucial in physical simulations and real time applications. Works based on spatial hierarchical structures have been propose...
Thomas Jund, David Cazier, Jean-François Du...
HICSS
2007
IEEE
86views Biometrics» more  HICSS 2007»
14 years 4 months ago
Visualization and Characterization of Stability Swings via GPS-Synchronized Data
: This paper provides a methodology to characterize the accuracy of PMU data (GPS-synchronized) and the applicability of this data for monitoring system stability via visualization...
George J. Cokkinides, A. P. Sakis Meliopoulos, Geo...
ISRR
2001
Springer
165views Robotics» more  ISRR 2001»
14 years 2 months ago
Human-Centered Robotics and Interactive Haptic Simulation
A new field of robotics is emerging. Robots are today moving towards applications beyond the structured environment of a manufacturing plant. They are making their way into the e...
Oussama Khatib, Oliver Brock, K. C. Chang, Diego C...