Sciweavers

215 search results - page 10 / 43
» Real-time pencil rendering
Sort
View
CGF
2008
88views more  CGF 2008»
13 years 7 months ago
Rendering Trees with Indirect Lighting in Real Time
Kevin Boulanger, Kadi Bouatouch, Sumanta N. Pattan...
VW
1998
Springer
217views Virtual Reality» more  VW 1998»
13 years 11 months ago
Animated Impostors for Real-Time Display of Numerous Virtual Humans
Rendering and animating in real-time a multitude of articulated characters presents a real challenge and few hardware systems are up to the task. Up to now little research has bee...
Amaury Aubel, Ronan Boulic, Daniel Thalmann
ICMCS
2006
IEEE
186views Multimedia» more  ICMCS 2006»
14 years 1 months ago
GPU Accelerated Inverse Photon Mapping for Real-Time Surface Reflectance Modeling
This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective m...
Takashi Machida, Naokazu Yokoya, Haruo Takemura
3DPVT
2004
IEEE
116views Visualization» more  3DPVT 2004»
13 years 11 months ago
Real-Time, Accurate Depth of Field using Anisotropic Diffusion and Programmable Graphics Cards
Computer graphics cameras lack the finite Depth of Field (DOF) present in real world ones. This results in all objects being rendered sharp regardless of their depth, reducing the...
Marcelo Bertalmío, Pere Fort, Daniel S&aacu...
RT
2001
Springer
13 years 12 months ago
Point-Based Impostors for Real-Time Visualization
Abstract. We present a new data structure for encoding the appearance of a geometric model as seen from a viewing region (view cell). This representation can be used in interactive...
Michael Wimmer, Peter Wonka, François X. Si...