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MMM
2007
Springer
181views Multimedia» more  MMM 2007»
14 years 1 months ago
Hardware Accelerated Skin Deformation for Animated Crowds
Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
Golam Ashraf, Junyu Zhou
VISUALIZATION
1997
IEEE
13 years 11 months ago
Image synthesis from a sparse set of views
We present an image synthesis methodology and a system built around it. Given a sparse set of photographs taken from unknown viewpoints, the system generates images from new, diff...
Qian Chen, Gérard G. Medioni
VISUALIZATION
1994
IEEE
13 years 11 months ago
Visualizing 3D Velocity Fields Near Contour Surfaces
Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...
Nelson L. Max, Roger Crawfis, Charles Grant
CG
2005
Springer
13 years 7 months ago
Multimedia integration into the blue-c API
In this article, we present the blue-c application programming interface (API) and discuss some of its performance characteristics. The blue-c API is a software toolkit for media-...
Martin Näf, Oliver G. Staadt, Markus H. Gross
IVC
2002
142views more  IVC 2002»
13 years 7 months ago
Real-time tracking of complex structures with on-line camera calibration
This paper presents a novel three-dimensional model-based tracking system which has been incorporated into a visual servoing system. The tracking system combines modern graphical ...
Tom Drummond, Roberto Cipolla