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» Real-time techniques for 3D flow visualization
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CGI
2009
IEEE
14 years 29 days ago
Easy integral surfaces: a fast, quad-based stream and path surface algorithm
Despite the clear benefits that stream and path surfaces bring when visualizing 3D vector fields, their use in both industry and for research has not proliferated. This is due, in...
Tony McLoughlin, Robert S. Laramee, Eugene Zhang
VISUALIZATION
2003
IEEE
14 years 2 months ago
Exploring Curved Anatomic Structures with Surface Sections
The extraction of planar sections from volume images is the most commonly used technique for inspecting and visualizing anatomic structures. We propose to generalize the concept o...
Laurent Saroul, Sebastian Gerlach, Roger D. Hersch
ECCV
2000
Springer
14 years 11 months ago
Egomotion Estimation Using Quadruples of Collinear Image Points
This paper considers a fundamental problem in visual motion perception, namely the problem of egomotion estimation based on visual input. Many of the existing techniques for solvin...
Manolis I. A. Lourakis
GRAPHICSINTERFACE
2004
13 years 10 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
VISUALIZATION
2005
IEEE
14 years 2 months ago
A Handheld Flexible Display System
A new close range virtual reality system is introduced that allows intuitive and immersive user interaction with computer generated objects. A projector with a special spherical l...
Jonathan Konieczny, Clement Shimizu, Gary W. Meyer...