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IJVR
2006
166views more  IJVR 2006»
15 years 4 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
JVCA
2006
127views more  JVCA 2006»
15 years 4 months ago
A motion capture-based control-space approach for walking mannequins
Virtual mannequins need to navigate in order to interact with their environment. Their autonomy to accomplish the navigation task is ensured by locomotion controllers. Control inp...
Julien Pettré, Jean-Paul Laumond
JCP
2007
153views more  JCP 2007»
15 years 4 months ago
An Integrated Educational Platform Implementing Real, Remote Lab-Experiments for Electrical Engineering Courses
—This paper describes an Internet-based laboratory, named Remote Monitored and Controlled Laboratory (RMCLab) developed at University of Patras, Greece, for electrical engineerin...
Dimitris Karadimas, Kostas Efstathiou
TOG
2008
106views more  TOG 2008»
15 years 4 months ago
Real-time control of physically based simulations using gentle forces
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
Jernej Barbic, Jovan Popovic
TVCG
2008
145views more  TVCG 2008»
15 years 4 months ago
Advances in the Dynallax Solid-State Dynamic Parallax Barrier Autostereoscopic Visualization Display System
A solid-state dynamic parallax barrier autostereoscopic display mitigates some of the restrictions present in static barrier systems such as fixed view-distance range, slow respons...
Tom Peterka, Robert Kooima, Daniel J. Sandin, Andr...