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» Realistic Agent Movement in Dynamic Game Environments
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AAAI
2010
13 years 9 months ago
Reasoning about Imperfect Information Games in the Epistemic Situation Calculus
Approaches to reasoning about knowledge in imperfect information games typically involve an exhaustive description of the game, the dynamics characterized by a tree and the incomp...
Vaishak Belle, Gerhard Lakemeyer
ACMACE
2006
ACM
14 years 1 months ago
Motivated reinforcement learning for non-player characters in persistent computer game worlds
Massively multiplayer online computer games are played in complex, persistent virtual worlds. Over time, the landscape of these worlds evolves and changes as players create and pe...
Kathryn Elizabeth Merrick, Mary Lou Maher
HOLOMAS
2009
Springer
14 years 12 days ago
Mobility Model for Tactical Networks
In this paper a synthetic mobility model which represents behavior and movement pattern of heterogeneous units in disaster relief and battlefield scenarios is proposed. These oper...
Milan Rollo, Antonín Komenda
KI
2010
Springer
13 years 5 months ago
A Testbed for Adaptive Human-Robot Collaboration
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Alexandra Kirsch, Yuxiang Chen
ROBOCUP
2005
Springer
158views Robotics» more  ROBOCUP 2005»
14 years 1 months ago
Dynamic Positioning Based on Voronoi Cells (DPVC)
Abstract. In this paper we are proposing an approach for flexible positioning of players in Soccer Simulation in a Multi-Agent environment. We introduce Dynamic Positioning based ...
HesamAddin Dashti, Nima Aghaeepour, Sahar Asadi, M...