Sciweavers

1933 search results - page 303 / 387
» Reality and Virtual Reality in Mathematics
Sort
View
ICAD
2004
13 years 11 months ago
A 16-Speaker 3D Audio-Visual Display Interface and Control System
This paper details the CHESS system developed at the University of Wollongong. CHESS aims to provide a hardware and software platform for the creation, manipulation and playback o...
Mark F. O'Dwyer, Guillaume Potard, Ian S. Burnett
COLING
2000
13 years 11 months ago
Taking Account of the User's View in 3D Multimodal Instruction Dialogue
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue s...
Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara
AR
2008
134views more  AR 2008»
13 years 9 months ago
Human Perception of Pneumatic Tactile Cues
The ability to combine tactile, on-the-skin, sensory cues with the kinesthetic ones that widely available force-feedback devices are able to produce is a desirable one, opening th...
Yeongmi Kim, Ian Oakley, Jeha Ryu
CGF
2006
146views more  CGF 2006»
13 years 9 months ago
Principles and Applications of Computer Graphics in Medicine
The medical domain provides excellent opportunities for the application of computer graphics, visualization and virtual environments, with the potential to help improve healthcare...
F. P. Vidal, Fernando Bello, Ken W. Brodlie, Nigel...
EUROMED
2010
13 years 8 months ago
3D Digitization and Its Applications in Cultural Heritage
Abstract. 3D digitizing technology has a variety of applications including reverse engineering, quality control, virtual reality and digital heritage. Recently, great development i...
Renju Li, Tao Luo, Hongbin Zha