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AIIDE
2008
13 years 11 months ago
Simulation-Based Story Generation with a Theory of Mind
Emergent narrative refers to simulation-based systems in which stories emerge from the autonomous interactions among character agents and/or the human player. Despite its advantag...
Paul Hsueh-Min Chang, Von-Wun Soo
ICAD
2004
13 years 10 months ago
Interaction Sound Feedback in a Haptic Virtual Environment to Improve Motor Skill Acquisition
This paper describes the concept and the realisation of a research prototype of a haptic environment that is enhanced with sound feedback to impart implicit knowledge and to teach...
Christian Müller-Tomfelde
CRITICAL
2005
13 years 10 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
ATAL
2005
Springer
14 years 2 months ago
Knowledge and social laws
In this paper we combine existing work in the area of social laws with a framework for reasoning about knowledge in multi-agent systems. The unifying framework in which this is do...
Wiebe van der Hoek, Mark Roberts, Michael Wooldrid...
PLDI
2011
ACM
12 years 11 months ago
The tao of parallelism in algorithms
For more than thirty years, the parallel programming community has used the dependence graph as the main abstraction for reasoning about and exploiting parallelism in “regularâ€...
Keshav Pingali, Donald Nguyen, Milind Kulkarni, Ma...