We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
In order to reconstruct 3-D shape from two uncalibrated views, one needs to resolve two problems: (i) the computed focal lengths can be imaginary; (ii) the computation fails for fi...
In this work, we propose an original method of resolution of the shape from shading problem, which is accurate and converges with a few iterations. It relies on two simple ideas. ...
— This paper presents a method for vision based estimation of the pose of human hands in interaction with objects. Despite the fact that most robotics applications of human hand ...
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...