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» Reconstruction of Three Dimensional Models from Real Images
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JVCA
2007
125views more  JVCA 2007»
13 years 7 months ago
Crowd motion capture
In this paper a new and original technique to animate a crowd of human beings is presented. Following the success of data-driven animation models (such as motion capture) in the c...
Nicolas Courty, Thomas Corpetti
APGV
2007
ACM
104views Visualization» more  APGV 2007»
13 years 11 months ago
On the empirical limits of billboard rotation
This paper describes an experiment investigating for the first time, the perceptual tolerance of inconsistent projections when rotated billboards are transformed and included in a...
Elodie Fourquet, William Cowan, Stephen Mann
AMDO
2004
Springer
14 years 1 months ago
Human Body Analysis with Biomechanics Criteria
Today in many applications the study of human movement using a computer vision and graphics techniques is very useful. One of these applications is the three-dimensional reconstruc...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
ECCV
2002
Springer
14 years 9 months ago
Learning the Topology of Object Views
A visual representation of an object must meet at least three basic requirements. First, it must allow identification of the object in the presence of slight but unpredictable chan...
Christoph von der Malsburg, Jan Wieghardt, Rolf P....
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
13 years 11 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio