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» Reconstruction of Three Dimensional Models from Real Images
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TOG
2008
106views more  TOG 2008»
13 years 7 months ago
Fast modal sounds with scalable frequency-domain synthesis
Audio rendering of impact sounds, such as those caused by falling objects or explosion debris, adds realism to interactive 3D audiovisual applications, and can be convincingly ach...
Nicolas Bonneel, George Drettakis, Nicolas Tsingos...
TSMC
2002
124views more  TSMC 2002»
13 years 7 months ago
Binocular transfer methods for point-feature tracking of image sequences
Image transfer is a method for projecting a 3D scene from two or more reference images. Typically, the correspondences of target points to be transferred and the reference points m...
Jason Z. Zhang, Q. M. Jonathan Wu, Hung-Tat Tsui, ...
ISMAR
2008
IEEE
14 years 2 months ago
Generating perceptually-correct shadows for mixed reality
Even though shadows are important for photometric consistency in Mixed Reality (MR) [1]. When human cannot perceive the inconsistency of artificial shadows which are not physicall...
Gaku Nakano, Itaru Kitahara, Yuichi Ohta
FGR
2002
IEEE
197views Biometrics» more  FGR 2002»
14 years 17 days ago
Robust Full-Motion Recovery of Head by Dynamic Templates and Re-Registration Techniques
This paper presents a method to recover the full-motion (3 rotations and 3 translations) of the head from an input video using a cylindrical head model. Given an initial reference...
Jing Xiao, Takeo Kanade, Jeffrey F. Cohn
SI3D
2006
ACM
14 years 1 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto