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» Reconstruction of Three Dimensional Models from Real Images
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GRAPHITE
2006
ACM
14 years 1 months ago
Validating retargeted and interpolated locomotions by dynamics-based analysis
Retargeting and interpolation methods may introduce physical inaccuracies in virtual human animation. This paper presents a method for evaluating the dynamical correctness of reta...
Nicolas Pronost, Georges Dumont
MM
2004
ACM
117views Multimedia» more  MM 2004»
14 years 1 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo
SIGGRAPH
2003
ACM
14 years 26 days ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
EPIA
2005
Springer
14 years 1 months ago
Visual Based Human Motion Analysis: Mapping Gestures Using a Puppet Model
Abstract. This paper presents a novel approach to analyze the appearance of human motions with a simple model i.e. mapping the motions using a virtual marionette model. The approac...
Jörg Rett, Jorge Dias
VIS
2004
IEEE
93views Visualization» more  VIS 2004»
14 years 8 months ago
Investigating Swirl and Tumble Flow with a Comparison of Visualization Techniques
We investigate two important, common fluid flow patterns from computational fluid dynamics (CFD) simulations, namely, swirl and tumble motion typical of automotive engines. We stu...
Robert S. Laramee, Daniel Weiskopf, Jürgen Sc...